Wednesday, July 10, 2002
how I learned to stop worrying and oppose IP
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how I learned to stop worrying and oppose IP
OK -- I've been periodically posting anti-IP links without ever giving any real background info. So here it is:
My initial IP misgivings grew out of libertarian ideas. I was strongly influenced by Roderick Long's essay The Libertarian Case Against Intellectual Property Rights, which made me appreciate that intellectual property is not a necessary reaction to scarcity (the way that, say, private property in land is) but is rather a grant of monopoly privilege in order to create artificial scarcity. What's more, intellectual property rights conflict with tangible property rights: I own my computer and my printer, but copyright law means that there are certain (say) poems which would be illegal for me to type out (on my computer), print out (on my printer), and sell. That didn't sit well with my libertarian ideals either.
At the same time, one of the projects I was working on at MSFT was "licensing compliance." Through monstrous data mining and spreadsheet calculation, I would figure out that Company X owned 100K licenses of Windows 2000 but had 130K computers. (This was harder than you'd think, given Microsoft's arcane licensing schemes and sketchy data.) Armed with my analysis, sales reps would then demand 30K * (a lot of $$) to ensure "compliance." This made me feel thuggish and intuitively queasy. If I buy a CD, I figured, why shouldn't I be able to install the included software on as many computers as I want?
I also watched IP laws used to prosecute/threaten Dimitry Sklyarov, Ed Felten, and and 2600 Magazine all for doing things which seemed pretty reasonable to me.
So I started asking around -- why should I support intellectual property laws?
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Some people (many libertarians and most Randroids) will argue that IP is like tangible property and that "stealing ideas" is no different than stealing, say, a car. Copying a MP3, they argue, is no different from stealing a CD (even though the former preserves the original while the latter doesn't). But if that's the case, then patents and copyrights should never expire. After all, property rights in land and cars and computers don't expire. To take this point of view, you'd have to believe that using a patented idea the day before the patent expires is "stealing" but using it the next day isn't (which seems ludicrous), or you'd have to believe that patents and copyrights really shouldn't expire. (I do know people who believe the latter.)
![]() If you and I want to see a film of Tom Stoppard's Rosencrantz and Guildenstern are Dead, we have an incentive to help Tom, Terry Gilliam, Gary Oldman, and the rest of the cast and crew in making the movie. We want to make sure they don't starve while they focus their energies on creating entertainment for us. If only there was some way to share the fruits of our labor with them in exchange for their work in creating the movie... Perhaps you have heard of such an arrangement. It's called commerce.In other words, the IP paradigm is backwards. If we're interested in a new CD of Eminem music, we can decree that Em "owns" whatever info he produces and that anyone who uses the information in an unapproved way is a criminal. Or we can set up a market which allows us to pay Eminem to create a CD (perhaps through pre-orders). Both provide incentives for Eminem to create his new CD. But the second has three HUGE advantages: (1) The market decides. Maybe, after 3 CDs, we're all sick of Eminem. Under the IP system, he'll go out and waste a lot of time and money producing and (especially) promoting an album no one wants, which will then not sell any copies. But under the pay for creation system, Em will make a new album only when there's demand for it (or when he's trying to initially prove himself). (2) Enforcement costs. IP creates a class of criminals who must be caught, prosecuted, etc..., and requires pouring lots of resources into costly legal battles. As technology advances, it also requires ever more draconian restrictions on freedom to make it work. These are both huge costs of the IP system. In contrast, the pay for creation system (for example) simply requires a marketplace. (3) No deadweight loss. Under a properly enforced IP system, only those who value the Eminem CD at $17.99 or more get to enjoy it, even though it costs less than a dollar to produce. (A downloaded copy costs only pennies to produce.) Under the pay for creation system, anyone who values the music at more than the cost of downloading (or burning) will get to enjoy it. Now it's true that no one will want to pay the unknown Eminem to create his first album. (Just as you wouldn't want to pay an unproven electrician to rewire your house.) That them's the breaks. ![]() |